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Carmageddon PS1: Reimaginations

Original Hot Blonde

My version of Hot Blonde. Original was so generic hot rod, I kept only textures and reimagined rest completely

Second version of Ratrod Hot Blonde. This time pickup.

Original Murky Marauder

Reimagined Murky Marauder, with offset scoop and muscle car personality. I plan to do another version with more boxy 80's sedan style.

Original The Viper

As Viper is more interesting one of two hot rods, I kept it relatively same, only updated it to higher polycount and cleaned up shapes

Original F-08

Remake of F-08. My favourite design of PS1 originals, so I only cleaned model up

Original Hevy Shovel

I reimagined it as some kind of Police Funny Car. I plan to make another one that is more boxy. This I think is bit too far from original

Original Junior

I based my version of Junior of my remake of Monster Masher, Junior's Splat Pack counterpart

Original The Spade

I reimagined it as generic pickup truck. I will make one that is closer to original wild design at later date.

Original and my version, exactly same polycount and amount of materials. Carrerasaurus got it's debut in Splat Pack, PS1 version was badly damaged by optimization for weaker hardware.

After Trent informed me that fan like geometry of wheels were optimization technique, I altered topology little bit and kept optimizing model. Result was almost 100 triangles less and it is still bit more loyal to original Splat Pack vehicle

After Trent informed me that fan like geometry of wheels were optimization technique, I altered topology little bit and kept optimizing model. Result was almost 100 triangles less and it is still bit more loyal to original Splat Pack vehicle

Just some PS1 remakes/reimaginations. More to come, and not all of these are final version